Ff8 walkthrough disc 2. By missable I may not necessarily re.
Ff8 walkthrough disc 2 Disc 2 starts off with another Laguna sequence. Upon going inside, examine the card reader next to the left-hand door for a scene. You can free up some space by accessing the Magic menu, selecting the “Exchange” option and pressing the Button to discard spells. Winhill and Galbadia Prison Sabotaging the Missile Base NORG, the master of disaster Edea’s house is located at the south-westernmost tip of Centra. com walkthrough and strategy guide for Final Fantasy VIII! Before we dive in, as with any strategy guide or walkthrough, please be aware that this guide contains spoilers. The story continues when you reach the top floor, however its worth adventuring to the bottom floor to obtain Combat King 001 and to pick up a number of strong items along the way. While not inherently bad, Giglamesh has a habit of showing up during fights, which can make various methods of grinding much more difficult. You can obtain the the card after visiting Trabia Garden and completing the story events there. 1 has a save point while cell 1. It looks like a lighthouse, and while it’s normally a bit of a challenge to find, its pretty easy at this point in the game because Galbadia Garden is floating nearby giving you an easy landmark to look for. GFs: None Items: Adamantine, Occult Fan III, Timber Maniacs x2, Girly Magazine A new day, a new start! Leave your room with freshness and new energy. And, more importantly, everyone wants to know if you're "Pro Cid" or "Pro ma Go to Walkthrough Index Go to Disc 1 Go to Disc 2 Go to Disc 3 Go to Disc 4. The world of Final Fantasy VIII does not have a name like some of the previous worlds used in the series (the world of Final Fantasy VII is called Gaia and the world of Final Fantasy VI is referred to as the “World of Ruin”). 2 contains a Pet House. Mega Potions, Heros, Holy Wars, the usual. These walkthrough pages identify when it is possible to complete each side quest as well as when it is advisable/advantageous to complete each of them. To learn more about the best magic to junction to your stats as well as other useful information such as how to delete spells head over to my Final Fantasy 8 Junctions Guide. The Sculptor’s Quest - Phoenix Pinion¶. So apparently they survived the jump down the cliff! Talk to little Ellone and follow her downstairs. Go through the door and use a terminal to recover 7 RSP (note the Esuna draw point in this room). Cell 1. This guide will cover the main quest-line chronologically, giving advice on leveling (and how to avoid it), where to find the best spells, how to acquire all GFs and defeat all bosses. Winhill 10. In addition, at Exit the pub, walk south, play through the sequence and return to the pub to get some sleep. Many spoilers are covered in spoiler tags (like here--select the text to reveal it), however, due to the nature of the guide it's impossible to completely avoid spoilers, especially well after they happen, so read ahead of where you are in the game at your own risk. Fisherman's Horizon Floor 2: Use the terminal to the right of the stairs and use 2 RSP to open the way to Floor 3. When you’re done, ride down the elevator and Irvine will whine. Move the garden close to the Galbadian one, and the war shall begin. Cid, now back to being master, will make a quick announcement. Choose two party members to take with you, equip them with the appropriate Guardian Forces and junctioned magic, and then use the Save Point to save your game. 1 has a Pet Nametag. The main cannon is more powerful than X-ATM092's Ray-Bomb. A GF will come with the ability later, and, depending on your play style, you can either teach it now to two of your GFs, or hold onto them and teach them when your GF arrangements are more stable (at most you can have FINAL FANTASY VIII Remastered Disc 2 - Walkthrough You'll be in control of Laguna talking with Ellone. Exploring inside Galbadia Garden to track down Seifer and Edea at the end of Disc 2. It differed just enough from its predecessor to make it a unique The following is a full list of side quests that can be completed at various points during Disc 2. Galbadia Prison 11. 2 has a magazine Combat King 001. When you get off the elevator, run left through the Shumi Village, exiting to the left twice until you reach a screen with a pond at the bottom. Choose whichever option you like ("Walk by quietly" leads to the most positive response, but "Try to sneak by" and "Act casual" both give humorous responses and don't actually Dec 19, 2019 · For Final Fantasy VIII on the PlayStation, Guide and Walkthrough by bover_87. In addition the guide will cover all side quests and will also include in-depth mini-guides for Chocobo World and Triple Triad. General Tips - Why I Made That Chart the Way I Did 4. In D-District Prison, there are three card players, but all of them charge fees and give prizes (in addition to the normal card exchange) if you win. Floor 3: Use a terminal under the stairs and expend 4 RSP to open a door to the left. Oct 31, 2024 · Furthermore, leaving your console running overnight on the off-chance that Angelo might retrieve a Hungry Cooking Pot is injurious to the wallet and the planet, so I prefer to get Odin now and enjoy the benefits but if you prefer to wait until disc 4, you can skip this section. There's also a boatload of spells you can snag, which will make your life much easier. The needed magic refinement will be listed (since the beginning inputs are all Cards, you obviously need Card Mod for that part). Exit the pub, walk south, play through the sequence and return to the pub to get some sleep. 3 over 100 levels. Oct 31, 2024 · The walkthrough will still direct you to notable players and unique cards, however. First head up to the Training Center (having Diablos’s Enc-None will make this much less annoying) and when you reach the fork at the beginning turn right to reach the area with bridges spanning some water. Welcome to the Jegged. Final Fantasy VIII limits you to 8 pages of magic (or 32 spells total!). Just so you all know, this is not a 100% walkthrough, meaning I don’t ge Dec 26, 2022 · This is a guide to missable items, GFs, and events in Final Fantasy VIII (FF8, FF VIII). Walkthrough - Open Rule Only Disc 2. Review. I understand that the source code to Final Fantasy VIII is lost to time (which strikes me as really flipping careless) so the source material is a decompiled version of the PC port run through an x86 emulator. Approaching Edea’s House to find Galbadia Garden and initiating a battle against them. GFs: Pandemona Items: Megalixir, Combat King 002 After having explored the world, you should return to Balamb city. But thankfully Laguna, like Squall, has a nice Limit Break. . 5] Leveling Up (w/o Squall) [2. You can use the Save Point in the room if you’d like but you likely just saved your game following the conclusion of Disc 1. Interestingly, the game actually does let you leave the Garden, but the only useful place you can access outside is Balamb Town--useful, for example, if you need to change Trade Rules with the Queen of Cards and you sent her back to Balamb as advised before the Missile Base (make sure her Trade Rule is All before starting in the Garden). Now, climb the stairs to the top (go right from where you came in, then right again to reach them), and go through the door at the top. This is a 2019 remaster of a 1999 game which means you're basically playing the original game with a coat of polish. After the alternating scenes, break out the cell with Zell and the others. Talk to Quistis and form a squad of three (sans Zell and Rinoa), ride the elevator down to the 2nd floor, disperse some SeeDs to their assigned positions by talking to them, then exit to the hallway to the left. 1 is Items: Cottage, Card Key 1, Card Key 2, Card Key 3, Cerberus Card. All side quests and optional content. Cell 2. The CC-Group (Card Club Group) is a group of Triple Triad card players found around Balamb Garden that you can challenge in succession. Story Walkthrough: Deling City (Chapter 7) Disc 2 Talking to Moombas Galbadia Garden (Disc 2) - FF8 Guide. 2] Early Disc 2 [2. If this is your first playthrough and you wish to avoid story spoilers, proceed with caution, and don’t read too far ahead! This is the main menu of the Jegged. Dec 19, 2019 · In addition, the following refinements can be done now, to prepare to craft the two best ultimate weapons in the game by the end of Disc 1. Disc 2 Walkthroughs 9. Final Fantasy VIII was a great follow up to Final Fantasy VII which was a huge success (and a tough act to follow). By missable I may not necessarily re Defending the Quad¶. How to defeat both of the game’s superbosses. Winhill (Laguna Flashback) (Disc 2) - FF8 Guide. Return to Balamb Garden (Disc 2) - FF8 Guide At the top of every page of my Final Fantasy 8 Walkthrough I will have a list of the most important GF Abilities for you to learn as well as my personal preference for who to junction GFs to for this part of the story. Disc 2 Regional Rules Tracker Dec 19, 2019 · will appear, then, with less than 2% left, it will flee if it gets a turn and the message was displayed. Travel to the left into the next screen and then one more screen over until you find three hatches on the ground that Laguna can walk over. Park nearby so you won't have to walk for too long Galbadian guards will stop you upon entering the village, so run back and forth and keep pestering them until they will let you in (Squall should trick one of the guards into thinking he has valuable Ellone- related information!). Dec 19, 2019 · Cross the hallway and get the Card Key 2, then exit to the south (your new key will unlock the door) and go south again to find yourself back at the start. He may be weak in the beginning, but he gains strength if you train him in Chocobo- world (see the Chocobo world- section for details on this one!). For each episode you'll find a concise walk-through, complete strategies for every Boss fight (more than just quickest-kill tactics, you'll also learn how to subdue each Boss so you can pilfer This guide will cover the main quest-line chronologically, giving advice on leveling (and how to avoid it), where to find the best spells, how to acquire all GFs and defeat all bosses. com strategy guide for Final Fantasy VIII. Give someone Draw also, then go meet the Captain outside the Hotel. GFs: Cerberus, Alexander Items: A few nice boss rewards. Mar 3, 2005 · The Setups [2. Dec 19, 2019 · Don't mod the Ifrit Card, we need it to obtain a Rare Card on Disc 2 as well as to use in our playing hand now. Name Description: HP Location Mug Weakness Draw Reward; BGH251F2: Named Iron Clad for its defense capability. If you kill a Propagator it will automatically respawn unless you kill both colors at the same time. 1] Disc 1 [2. At the top of every page of my Final Fantasy 8 Walkthrough I will have a list of the most important GF Abilities for you to learn as well as my personal preference for who to junction GFs to for this part of the story. Oct 31, 2024 · Introduction Overview. It's one of the best magics to Junction to your stats in the game and you can fill up all of your characters before the end of Disc 2 if you keep returning to Shumi Village. Back in the real world, you'll find yourself imprisoned. Let Squall give his orders to the students (the hotdogs! SAVE THE HOTDOGS!), then go downstairs. Click on a disc to continue: Dec 19, 2019 · Follow the walkthrough to get the full bonus and avoid these pointless annoyances. Final Fantasy VIII limits you to 8 pages of magic (or 32 spells total). Please note that this strategy guide is full of spoilers so don’t read too far ahead of where you are in the game unless you have played it before. Items: Eyes On Me If you acquire Odin now - or rather, any time before disc 4 - you’ll automatically obtain the Giglamesh GF at the end of disc 3. Aug 10, 2024 · Triple Triad Walkthrough Triple Triad Walkthrough - Disc 1 Balamb Garden. For each episode you'll find a concise walk-through, complete strategies for every Boss fight (more than just quickest-kill tactics, you'll also learn how to subdue each Boss so you can pilfer You'll find a Chocobo- forest to the north of Trabia garden. And once again, like on Disc 1, a spoiler- free to-do list which does not contain any optional tasks or items. Disc 1 Disc 2 Disc 3 Disc 4 Dec 19, 2019 · Whichever method you use to find him, equip Bio to Elem-Atk and Darkness to ST-Atk, as well as Mug. Disc 1 Disc 2 Disc 3 Disc 4 This guide will cover the main quest-line chronologically, giving advice on leveling (and how to avoid it), where to find the best spells, how to acquire all GFs and defeat all bosses. Nida is the new navigator of Balamb Garden which will function as your first mobile ship that you can use to get around the world. Magician Joker¶. Disc 1 Disc 2 Disc 3 Disc 4 The Selphie Card is a one-of-a-kind rare character card. Balamb Garden 13. There are a total of 8 Propagators running around the ship - 2 red, 2 green, 2 yellow and 2 purple. In this case, their high HP is actually somewhat slanted against lower-level parties, as they start out with 15,200 HP and max out at 35,000 HP - a staggeringly low growth rate of x2. This section of the site contains a full walkthrough and strategy guide for Final Fantasy VIII. 4] Leveling Up (w/ Squall) [2. This is the original PS1 version disc 2 of the Final Fantasy VIII walkthrough by me. By following this guide you can aspire to the following: Complete walkthrough of the main questline. Region 3: FH (FH Region) After Balamb Garden has crashed into FH and turned into vehicle, we are free to explore the world and modify this region. At this stage of the game you should already be fairly familiar with the junctioning system of Final Fantasy VIII but here is a quick refresher just in case. There are no Cait Sith-like or Vivi-like characters in FF8. Approaching Edea’s House to find Galbadia Garden and initiating a battle against them. Final Fantasy VIII Guides and Walkthroughs. The start of Disc 2 takes us back to another Laguna dream sequence, this time in the sleepy little town of Winhill. Frames bugging you? Click here for a full screen version. Dec 19, 2019 · Finally, and most importantly, the actions you take here will also have important effects on Disc 3, so be sure to follow the walkthrough for best results. If you've played a lot of Triple Triad, you may have some worthwhile refinements to make: 1 Tri-Face to 1 Curse Feb 1, 2024 · Disc 2 Regional Rules Tracker. Perfect Game Alert #7 Be wary of the Gesper enemies here, they know Degenerator (yes, the same one Quistis uses), which will KO (and remove from battle) a character and cannot be blocked. The premise to the battles against the Propagators is very simple. Dec 19, 2019 · Pet Nametag #2: After leaving Timber, encourage the man outside the Timber Maniacs building to become a journalist (must be done before finishing Disc 1), then return here after completing Missile Base and speak to him. GFs: Leviathan Items: None worth mentioning Annnd it's time to pay Georgie Norgie porgie a visit! Who's that you ask? Soon you shall know more. Oct 31, 2024 · Cell X. Menu. 2 will be accessible one screen to the right of your starting point. Home; Boards; News; Q&A; Community; Contribute; Walkthrough - Disc 2 Trabia FINAL FANTASY VIII WALKTHROUGH. In the process, you can gain the Chicobo demi-GF, which you can summon during battle if you use Gysahl Greens. Finally some big action. Aug 10, 2024 · Triple Triad Walkthrough Triple Triad Walkthrough - Disc 2 During the Escape. ) It's now time to name your newly-recruited GF (Default: Bahamut ). Do not read ahead if this is your first time playing through the game. Winhill and Galbadia Prison Sabotaging the Missile Base NORG, the master of disaster Dec 19, 2019 · For Final Fantasy VIII on the PlayStation, Guide and Walkthrough by bover_87. After the conversation, there is a Curaga Draw Point in front of the dresser. Feb 1, 2024 · Disc 2 Regional Rules Tracker. Everyone is searching for Cid, and nobody tells you why. Fisherman's Horizon - FF8 Guide At the top of every page of my Final Fantasy 8 Walkthrough I will have a list of the most important GF Abilities for you to learn as well as my personal preference for who to junction GFs to for this part of the story. The only one that you can do anything with right now is the one in the middle but it’s important that we activate each of these hatches for the rewards that you can obtain later in the game. You can now go up and down floors and explore the entire D-District Prison. Anywho, stock up or not, then continue up to an elevator and ride down to the Shumi village proper. 2 has a rare Str Up item while cell 2. This section will contain some spoilers. Things to do on Disc 2. Check your GFs, just in case- there ARE monsters here this time, and although they seem weak they can be pretty strong at times. Pilot the Garden to southwestern Centra (northwest of Trabia Garden) and engage Galbadia Garden (hovering over the western forest This guide will cover the main quest-line chronologically, giving advice on leveling (and how to avoid it), where to find the best spells, how to acquire all GFs and defeat all bosses. The Garden is under attack! Move the garden close to the Galbadian one, and the war shall begin. Feb 1, 2024 · For Final Fantasy VIII on the PlayStation, Triple Triad Rules Mixing Guide by JR_cool90. 6] Final Setup 3. 3] Late Disc 2 / Early Disc 3 [2. The best way to win this battle is to start out by Draw-casting Meltdown , then go with big mutli-hit Limits ( Renzokuken works very well, as do Shot and Duel ). Aight. If you've played a lot of Triple Triad, you may have some worthwhile refinements to make: 1 Tri-Face to 1 Curse Dec 19, 2019 · For Final Fantasy VIII on the PlayStation, Guide and Walkthrough by bover_87. Talk to all students you meet, prepare to defend everything with your life! Oh, dramatic, isn't it. Home; Boards; News; Q&A; Walkthrough - Disc 2 Winhill. There is a bit more dialogue after the fight, after which your party will automatically reappear in the Balamb Garden bridge, ready for the next portion of the story. This is optional, but just another way to make yourself highly overpowered: Go to Walkthrough Index Go to Disc 1 Go to Disc 2 Go to Disc 3 Go to Disc 4. Cell 3. First of all you'll notice everyone's going nuts at the Garden. Dec 19, 2019 · For Final Fantasy VIII on the PlayStation, Guide and Walkthrough by bover_87. DISC TWO. It turns out he wants to shove his oversized stick somewhere highly uncomfortable--don't let him! Dec 19, 2019 · (If you waited until Disc 4 to do this for some reason and currently have the Card in your inventory through alternate means, you won't get another. To follow Squall’s advice, open the menu and select “Junction”, choose a character, select “Junction” again, then select “Magic”. Winhill and Galbadia Prison; As Laguna: Talk to Ellone, then Kiros in the pub next door. Dec 19, 2019 · Accelerators teach Auto-Haste, one of the best abilities in the game (and you can get it easily on Disc 1, shockingly enough). Missile Base 12. When you gain control, speak to the guy near the 2F elevator to receive a Geezard Card, Funguar Card, Red Bat Card, Gayla Card, Gesper Card, Fastitacalon-F Card, and Caterchipillar Card. Talk to everyone and finally Rinoa. NOTE: Enemy HP is displayed Lowest Possible ~ Highest Possible. Go back to Trabia Garden and head to the fountain. All other info for this section is based on the enemy being between Level's 1 and 19. Laguna will wake up in the tiny second floor of a house in the town. Enemies above level 19 may carry different magic and items. As you challenge and work your way through, defeating each member of the CC-Group, you will gain access to more difficult opponents with higher level cards, and the opportunity to win some rare cards as well. Dec 19, 2019 · You'll begin at Balamb Garden's front gate. You will automatically receive Combat King 002 at the end of the battle. More CC Group members await to be conquered, so let’s go through the Garden counter-clockwise and mop them up. Dec 19, 2019 · For Final Fantasy VIII Remastered on the PlayStation 4, Guide and Walkthrough by bover_87. Please note that the following walkthrough sections are full of spoilers. Contents: Beginning of 2nd Disc -- End of 3rd Laguna sequenceItems: -Cards: -Notable things: -(1*) Indicates a missable. Tonberrys are vicious creatures and Final Fantasy staples that are generally characterized by having high HP and an odd fighting style. Reading this magazine teaches Zell the Dolphin Blow move to add to his Limit Break. Dec 19, 2019 · Walkthrough - Disc 1. Squall and Rinoa will be met by the other four team members when they first enter the Galbadia Garden. xabutqjhgkulwzbufxyfxwmsgdsxsnfumjegbbrlmehljck