Kotor 2 tank build reddit You can still cast Speed and then equip armor after the fact, but assuming that you don't, your role is more . Last play through I could 1-2 hit the final bosses. Honestly, I don't think sneak attack is a particularly good feature, and even the impressive Consular->Watchman/Assassin is usually better off doing something else instead of setting up sneak attacks. Internet Culture (Viral) Amazing What is the ideal build for a first time player? Archived post. Canderous. A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* This is kind of irrelevant in the grand scheme of things, but you can't start with 6 Persuade. You can basically have the effects of speed except for the defense bonus, which will be offset by your heavy armor. Both Games So, I'm going through these two again, and, even though I never finished them, I love them more than most other rpg games I've played. Since his DEX is low, all of his proficiency with ranged weapons come from his feats, but attribute modifiers always outweigh I previously calculated the highest Defense you could have in the entire game, but never made an effort to actually see it though because of the annoying loot system and because DEX/WIS builds lack a 1-round delete button against single target opponents until pretty much the end of the game (and only of you were DS). The other classes dont really offer anything useful to this build - we dont care about force leap it's pretty bad even in builds optimized to use it. KotOR II. It's been too long so I don't Darth Vader build Kotor 2 . At level 6 when he joins, the feat gives an extra 2 - 8 damage (average 5 damage) which is on par with a Vibroblade (1 - 10 damage, average 5. Soldier → Guardian, Dueling, taking all the defensive feats (Toughness, Conditioning, Jedi Defense), I wanna build a traditional tank character that doesn't hurt much but I'm not sure if I should focus on dexterity or constitution. Then hit the That's pretty much it. Before he becomes a Jedi, put some points into his WIS (and optionally CHR) as well, so he can use Force powers more effectively. Master Barrier, Master Energy Resistance, Master Heal, Master Force Body (for nearly unlimited force powers cast at 30% FP cost, also very useful on Handmaiden and Atton A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* Get the Reddit app Scan this QR code to download the app now. I switch to the Heavy Exoskeleton for +2 STR over the other piece and wear the Bothan Sensory Visor instead of the Circlet of Saresh for Immunity: Critical Hits. Or just get the Partyswap mod, and you get to do it anyways. First time player not a Star Wars fan and just finished playing kotor 1 & 2 back to back and I feel For kotor 2, I think Fury works with armor, so I would go Sith Marauder. I’ve learned in almost every game, it’s better to take +1 to attack than +1 to armor or HP. What Gender to Choose? Be a man, because then you can get the Battle Precognition bonus from Handmaiden. The idea is to build an overpowered strength-focused build, which tanks everything with its armor and can be devastating in melee. KOTOR 1 Locked post. Hard to build something unique when they function much the same and don’t look as shiny. A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* A Jedi Sentinel can still be debilitated by Force Whirlwind and Wound, Choke or Kill, and Immunity: Mind-Affecting grants the same protection as Force Immunity: Fear and Stun. A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* Canonical Builds for KotoR 1 & 2 . A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* I have played KotOR 2 for a long time, but I find myself building similar characters every time. Newb looking for fun 5e tank build Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* Members Online. In the end i consider it being the best all around build because it still achieves everything (great debilitation, great damage, force jump mobility and all necessary skills) without being too overkill in an A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* Get the Reddit app Scan this QR code to download the app now. Looking for a good build with a double bladed force user that mimics a traditional assassin style. I got 3 in jedi Speed, 3 in jedi stun, 2 in cure, and 2 in force lightning as light side. However, during the lockdown I've gotten really into it and I'm trying to build the perfect character, my current character is a Consular/Watchman which I would probably change in my next play through to Consular/WeaponMaster. 2 casts under Force Potency or Channel will kill any enemy in the game. I finally played through KOTOR 1 for the first time, I was in complete disbelief when I saw this choice. There's a few more early game enemies like the Telos mercs and the tank droid that you may not be able to sufficiently save against. Check out our 2K24 Wiki for FAQs The spoiler-free mod builds exclude that mod, as I judge that it breaks the vanilla progression a bit too much for a first-time playthrough. Guardian is best for tank because it gives you the most health, but if you don't want that, go Sentinel, because Consular has the least amount of health. In the first game, if you only become a Jedi at level 8 then you won't be granted Force Immunity: Paralysis until level 20, by which point you should already have encountered all droids with Get the Reddit app Scan this QR code to download the app now. If you are up for that challenge, then this is one suggested build Soldier/Consular. First time playing and I played through it in 1 1/2 weeks because I got so hooked. The #1 Reddit source for news, information, and discussion about modern board games and board game culture. It does not rely on force powers too much, and uses raw strength, high and powerful attack, high defence and high pool of hitpoints. Don't listen to those saying that strength is a dump stat. LS warrior monk! I’ve never enjoyed melee weapons personally except lightsabers. Jedi weapon masters get an insanely loaded melee kit so it’s a big improvement from the guardian starter and sentinels are kinda eh imo. It is definitely possible to do a blaster run in kotor 2. KotOR 2 obviously not balanced real great because you get to the point where it almost doesn’t matter how you build them you just become super powerful. You might need Force Breach for the end game boss, alongside Advanced Throw Lightsaber for AOE attacks. Attributes : STR - 10 DEX - 14 CON - 14 + 4 INT - 12 WIS - 14 + rest CHA - 14 A Reddit community dedicated to The Elder Scrolls Online, an MMO developed by Zenimax Online. Went to 7 Scoundrel for Sneak Attack IV and to 8 to get a total of 9 feats. KOTOR 2 I was wondering if there a Darth Vader build or a Darth build because I got the game today *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* The Reddit home for Wildlander: a survival roleplaying modpack A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* Well Consulars get 2 powers every 3 levels which is more frequent than masters or lords. He benefits from the melee weapon finesse feat, since his DEX is higher and investing most of his points into DEX is your best bet. The hardest part of this build is always the Saves against mind affecting or stasis. That means a scout with 10 Cha will only have +2 to persuade checks at level 1, +3 at level 3, +4 at level 5, +5 at level 7. Get all the implant feats, because there are some great level 3 implants for DEX and CON lategame. If you do it right, he can actually be a pretty solid tank. Highly recommended! As I contemplate a follow-up combat-oriented build, I'm reminded that there are multiple "optimal" ways to hack-n-slash through the game with lightsabers. 2 at character creation. Consular just seems to offer more to this build than anything A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* A Reddit community dedicated to The Elder Scrolls Online, an MMO developed by Zenimax Online. And the answer to that issue in 2 is Scoundrel/Guardian is a nice in-between of the above two, and you can Force Jump out of Stealth to still benefit from Sneak Attack. Save levels and convert him to a Jedi Guardian very early, Yeah, I know! I thought it would be one of the most important ones, but I have been Googling various wordings of "Kotor 2 wisdom checks", and the only wisdom check that means anything, other than dialogue flavor, is the wisdom check with Kreia about Han Harr, but I am playing a LS character, so even that doesn't matter for my build. And again, there's loads of strength, dexterity, wisdom gear in the game. Soldier gives you heavy armor for free, so you don't have to waste feats to do it, and you don't have to worry about having high Strength or Dex, because you won't need it for anything else. Gunslinger, with 2 pistols, Force speed, rapid shot, Weaponmaster prestige class for better dual wielding. The final encounter on Dantooine hits incredibly hard, and while the rest of the planet isn't particularly hard (except for sub-levels if you don't properly manage your companions' combat ptiorities), that final encounter always takes me a bunch of saves because unless I am playing a high dex/con character I just get oneshot. Templar Healer PVE Build Question A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* KOTOR assassin build . Join the community and come discuss games like Worth noting the soldier/guardian tank build you mentioned has the best BAB, and with enhancements you can use this to get an insane blaster deflection bonus. Subreddit announcement regarding an ongoing class Tank builds are only useful in IH raid, all other content they are weak and pfe builds are completely useless. Tank build question, re: status effects Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* Members Online. However, he'll be able to use everything to make him a formidable tank and excellent ranged support. Internet Culture (Viral) Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* Dual wielding or two weapon fighting, as i understand it, also has less This build has to be a 7/13 or 8/13 Soldier/Guardian, or a 4/16 Scout/Guardian. Highly recommended! As I contemplate a follow-up Get the Reddit app Scan this QR code to download the app now. Crush while pretty good is completely outclassed by Kill if your DC is high enough (and it can be, for 100% chance to land even against the final boss). Valheim; Genshin Impact; Help with KOTOR 2 build Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* Members Online. Or check it out in the app stores TOPICS. 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of Welcome to Destiny Reddit! This sub is for discussing Bungie's Destiny 2 and its predecessor, Destiny. r/kotor. The main thing is that you want to get master rapid shot and master speed because with those 2 feats you can do something like 6 (?) attacks per turn. e. Unlike the other potential Jedi apprentices, he has low base Defense, IIRC the best possible build was starting as a Consular for the best starting ability and getting two force powers per level up. To Get the Reddit app Scan this QR code to download the app now. Valheim; Genshin Impact; *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* Need a build that could "tank" t16 Atton has a difficult time reliably activating sneak attack, so I don't recommend trying to build him for it all that much. This post highlights two builds that are competent casters. I've made a gameplay post about this build a few months ago and did a quick build guide in the comments here if you ever want to try. Knights Of The Old Republic 2. If you somehow are not assured of fighting unarmed, he can max his Repair skill by level 7 to Dark Side Dantooine rush likes to have a word with you. STR: 17 + 2 AP = 19 DEX: 11 + 2 AP = 13 CON: 12 Reddit's home for anything and everything related to the NBA 2K series. LS characters get a +5 WIS head gear, which basically renders the Consular redundant. But I also want to run a very tanky saber focused build akin to a You can find Reddit guides that are in depth about the full build. Internet Culture (Viral) Amazing *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* Members Online. It's incredibly strong in Kotor 2 especially with the 1. Questions about my Jedi Guardian/Weapon Master build upvotes · Eg Visas becomes a showstopper on a Dexterity build, but she is only mildly annoying on a Strength build. Anyway, here is the actual character 88 Defense with Dueling. From there, the usual broken build strategies apply. This is a tier list that looks at the usefulness in gameplay of KOTOR 2: TSLRCM companions, factoring in combat prowess, skills, mutability, stat boosts, and so on. Also, my previous build kept missing her attacks, so how do I fix that? To build your fellow Mandalorian war veteran right, you need to do a little thinking outside the box. In general, I like all of my jedi companions to focus on either Strength (Bao-Dur) or Wisdom (the rest, the Handmaiden can even effectively use Insanity and non Go to kotor r/kotor. Under the Sync and Refresh section, choose the drop-down next to Frame Rate Limiter and choose 60 FPS. I actually just finished a jedi gunman run a couple of days ago. Internet Culture (Viral) Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* I’m more experienced with kotor 2 but I just played a dexterity build A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* Get the Reddit app Scan this QR code to download the app now. With 37 Attack I will still be able to cap hit rate on the main hand with Master Flurry. If you somehow are not assured of fighting unarmed, he can max his Repair skill by level 7 to Get the Reddit app Scan this QR code to download the app now. most fun KOTOR build (and very effective as well) is Scoundrel/Consular stunlocker, who obviously doesn't have the feat points to use Implants at all! *Knights of the Old Get the Reddit app Scan this QR code to download the app now. There are extremely good approaches for both. . Dex build Zaalbar is fine and shreds really well with double/duel wields. Or check it out in the app stores Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* Kotor 2 Party Builds . All the damage added also multiplies on critical hits, which are insane in Kotor 2 with the right approach. I generally advise against picking Sentinel, unless you specifically know how to build it to be playable. I can easily understand why people Get the Reddit app Scan this QR code to download the app now. Start building him towards two weapon fighting. You'll want to put some attribute points into CON, as that determines health as well. Cross-class skills are limited to (Level+3)/2 ranks, i. Unarmed build on KOTOR 2 is 100% viable and a lot of fun. For KOTOR 2, they remedied the "skills are useless" problem by hiding a lot of dialogue and party secrets behind skill checks. 5) you can usually get by this point of the game. I think his most easy build is strength and constitution to fit the tank mold you're looking for from him. he won't be able to cast many useful powers. Internet Culture (Viral) Amazing Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* I did Force powers only build in KOTOR 2. The release of KOTOR 1 on the Switch gave me the opportunity to try out /u/TangoSierraFan's Optimal Consular build, which turned into one of my favorite playthroughs. New comments cannot be posted and votes cannot be cast. Deadlystream - The main Because kotor 2's enemies scale to your level AND the gear you find is randomized it's harder to consistently find the pieces you need for an "optimal" build and there I'd like to build a character relying mostly on armor. I'm not too well versed in KOTOR 2, but for KOTOR 1, here are the stat spreads I'd do for a melee focused build (Soldier/Guardian): Light Side. Wild Magic Bao-Dur has the Unarmed Specialist feat which improves his damaged when fighting unarmed. A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* Best depends in both games if you prefer them to be in melee or ranged. The gold armor regen gold is probably the best out of the lot, Gila Perfect vanguard, bell stone, 2 or 3 golom (if you dont use exotic mask), Emperors guard. A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* This is a build for 2. Story and humor A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* Kotor 2 Companion Build: Understanding Bao-Dur . Highlights are max Dex attribute, play scoundrel through level 6, be light side, grab those defense boosting powers, and get the I've started by trying to copy my SWTOR Juggernaut with a Tank-inspired build. Skills 21 Repair, 21 Computer Use, 27 Persuade, 16 Awareness, 15 Treat Injury are the minimum for an Exile. The immunities from sentinel can be useful but were stacking wisdom so we'll resist 90 percent of them anyway. 5 multiplier on one handed weapons and double blades. Kotor II allows for a glass cannon build with lightsabers because the hardest bosses are all in the end game. If you want to play the instakill roulette, the way to do it is to have 2 keen disruptor pistols with max level sniper shot, meaning 2 shots with 75% crit per round. Share Sort by: Best *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Played Kotor 1 when I was a kid, never bothered to play Kotor 2 because I've heard some negative things about it and was busy with school. Overall damage immunity mixed with high damage is the best however as some enemies have very high accuracy that will still hit you no matter how much you min-max. *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old This is my favorite build in KOTOR 2, and please feel free to comment on my build so I can make a better build. Because all of your combat stats go to dex and you are always using Force speed, you are actually really tanky physically (especially with close combat feats, for fighting other Jedi/Sith). You can choose to use it anyway, but you would have to jump over to the Full build to grab it, and there's a compatch needed for a spoiler-free mod too, both of which include spoilers and are uncensored. Iirc, you need two influence shifts via events to unlock everything with Hanharr (everything else can be unlocked via dialogue) - as long as you shift everything in one direction (all influence lost or all influence gain) you should be able to unlock the attribute Improved energy resistance is what turns your scoundrel into an unstoppable tank, which is the main reason of 13 consular. Mandalore: Here is another one where I'd say go against what the devs suggest with his starting build - Mandalore has high STR, high CON, a lot of ranged feats and a specialization in blaster rifles, but he is better suited as a dual wielding melee fighter. Internet Culture (Viral) Amazing Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* I made carth a full melee tank build he was one shotting everything with Get the Reddit app Scan this QR code to download the app now. Enlightenment stack with a second Valor cast for +10 to all stats. Gaming. Yeah, I know! I thought it would be one of the most important ones, but I have been Googling various wordings of "Kotor 2 wisdom checks", and the only wisdom check that means anything, other than dialogue flavor, is the wisdom check with Kreia about Han Harr, but I am playing a LS character, so even that doesn't matter for my build. New comments cannot be posted. Bao-Dur: Unarmed Jedi Guardian. If you Google jedi gunman kotor 2 there are a couple guides on how to do it. I want to try a run as a (Light Side) Sentinel to get the advantage of having 6 class skills and more skill points per level. Dexterity for Kotor 1, wisdom for male characters in Kotor 2. The key part is choosing Jedi Watchman/Sith Assassin as the prestige Get the Reddit app Scan this QR code to download the app now. Then taking Weapon Master/Marauder as your I finished KOTOR2 for the first time and have to say that some places were like hell to me (in KOTOR 1 almost everything was quite easy, bosses Recently returned to KoToR 1 and have been enjoying it, but I've been following a very boring, damage focused build which don't get me wrong, is The KOTOR Mod Builds - Guaranteed compatible mod compilations, with spoiler-free builds for first-time players included & full mobile support. /r/GuildWars2 is the primary community for Guild Bao-Dur in Kotor 2 for example is hella good with his fists and just beats the shit out of everything since he can neutralize shields with his special. Even not doing force builds a DEX or STR is more common as a primary stat. One of them techncially isn't a Consular, but a very wise Guardian who nonetheless can afflict anything like a Consular, but has superior bulk and Attack; the second build is a caster that is committed to This is fixed in some mods, but unless you're utilizing the KOTOR mod build (the fix is included) or another mod which you're positive resolves this issue, it's best to not speak with her again until a point which will become obvious. I think I started 14 Strength, 10 Dexterity, 10 Constitution, 8 Intelligence, 16 Wisdom, and 14 Charisma. Archetype: Melee Soldier +4 STR The release of KOTOR 1 on the Switch gave me the opportunity to try out /u/TangoSierraFan's Optimal Consular build, which turned into one of my favorite playthroughs. Go to Nar Shadaa first after Telos, complete it with DS until you get Hanharr and unlock Marauder (Level 15, talk to Kreia). Please read the sidebar rules and be sure to search for your question before posting. Bao-Dur has the Unarmed Specialist feat which improves his damaged when fighting unarmed. Anything that will get me away from something standard. I'm looking for builds that may restrict what I can use to make the game more challenging, or just a simple guideline in character creation, or some sort of pre described way of playing. B- tier - HK-47. and Improved Energy Resistance to tank energy damage. But force powers like force speed, force barrier, force shield all compliment the guardian class really well and you basically become and unkillable, unhittable, tank that kills everything in Feats: Weapon Focus: Blaster Pistol, Caution 2, Gear Head 2, Two-Weapon Fighting 1-2, Toughness 1-3 T3-M4 is best utilized as a skills slave. and analyzation of builds for Payday 2 and Payday 3. Members Online. Developer-supported and community-run. He's pretty worthless in combat other than his stunning capabilities which should be utilized to the fullest when he's in your party. SPOILER. Welcome to Destiny Reddit! This sub is for discussing Bungie's Destiny 2 and its predecessor, Destiny. When Mira is a ranged dps, HK is a ranged tank that can instakill enemies. Good builds for kotor 1 upvotes Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* This is less of a case in Kotor 2 where skills are much more useful but at the end of the day INT doesn't usually help directly in combat. I figured I'd write this, and see what people think. The last point is in kotor 1 the INT stat does not work as intended and you get 1 less skill point than the tooltip says you should. Valheim; Genshin Impact; *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* SANDIOKAN___ ADMIN MOD Constitution is great if you want to tank some hits, but I prefer the glass cannon approach over the tank. For Kotor2, you might want to see my Atton, Bao-Dur (gameplay video) and T3-M4/Droid builds. 3 in Flurry, 3 in Dual Weapon Fighting, 2 in implants and 1 in toughness. Depends on your alignment. Still need companions to tank Taris, but then your combat improves right after. Or check it out in the app stores Home I just finished a Jedi guardian tank build that focused on Defense over Offense. What Feats to Choose? 2-Weapon Fighting is better, but Dueling has cool It's a bad idea; the Sith Lord and Jedi Master classes bring very little to the table for a dedicated Force user. If you want a mixed class between Force powers and combat then you're always better off starting as a Jedi Consular, as they get the Force Focus line of feats (which makes offensive Force powers more likely to succeed) and have the highest rate of Force power Increasing WIS is the best option for a Force Casting build; starting with 12 or 14 CHA at character creation is more than enough for KotOR II. gucyjsr wwqf asmvun bvgl mhekv qha waygbm xjurx cxuzjle cfliqi