Neutral evil gods 5e reddit the old Law, Fire, Good, Evil, etc. There are countless types of evil, intelligent creatures. To my limited knowledge, they didn't really have evil gods. BG3 is the third main game in the Baldur's Gate series. E. One of my players wants to play a neutral evil trickster gnome cleric, from a fairly secluded Gnomish settlement. I think most of Druids have indeed shifted. Think of it like a phone line directly to the answering machine of an evil god. Am I missing something? For example, in first act you can either side with drow, tieflings or druids. We have decided early on, that our characters were going to be a couple in the game too, but while creating our backstory we noticed that they have gone to very different paths in alignments and are having a hard time imagining how to play their relationship. Evil might just want to collect enough money to retire comfortably on an island. Meanwhile the drow who worship her live in a very strict society with political intrigues that kind of remind me of devils. The allignments just need to be "compatible" (which I guess means not opposed on any axis). Order Domain clerics worship Majere, Shinare, lawful neutral god of wealth, commerce, and travel, or Sargonnas, lawful evil god of vengeance, conquest, strength, and rage. Fun and smart additions to the game, the friendly… Tbh 5E uses a weird hybrid that mashes the Great Wheel and the World Axis cosmologies together. Another way is to find the positive in the god, in this case it might be the necessity of hardship for creating strong people. And the entire system has been designed around realms with real, objectively existing gods. like if you get your domain from a chaotic good god of freedom or whatever, you shouldnt be able to worship a lawful/neutral evil deity of tyranny and still get the freedom domain stuff Now Grave, The Depressed God (lawful natural) is the lord of the Shadowfell well her granddaughter is the keeper of the grave and is chaotic evil. Depends on the god in question. There might be a good or neutral thief god that expects you to act more like Robin Hood, but you aren't down with that so you go with this evil god. Old (and Current) Order: After you die, you go to the realm of the god you worship. 5. Only gods, demons and other supernatural things have Alignments. A quick Google search will tell you: Talos = chaotic evil (no go) Umberlee = chaotic evil (no go) Kord = chaotic good Zeboim = chaotic evil (no go) Zeus = neutral Title. Both Gruumsh, and Maglubliyet even more so, are examples of pantheons that are dominated by evil, but might not have originally been evil. So a Chaotic Evil god could allow your Cleric to be Chaotic Neutral or Chaotic Evil or Neutral Evil. 5, the Deities and Demigods book provided stats for deities. I've been doing some reading and there's been instances of gods changing alignment, but it's always the top two thirds of the chart, shifting from good to neutral or vice versa (or in Mystryl/Mystra's case, Evil to Neutral) Astilabor is true neutral. That said, them being an universally evil species is also a valid way to play the game, and so is them tending towards evil and only occasionally being not evil. Not a huge surprise I did expect this. Depending on the severity of this deviation a dragon could be seen as an oddball by other dragons, such as a neutral good brass dragon or a chaotic good bronze dragon. The Kobold lore in Volos guide really point the far more towards lawful neutral than evil. Gather your party and venture forth! If your god is chaotic evil, you can be chaotic neutral, chaotic evil, or neutral evil. But you can't worship a Good god and be Evil, or a Lawful god and be Chaotic. My mindset is there's so many gods in the Forgotten Realms and such that surely SOME have had some events happen. By "dark but non-evil", I mean creatures that distinctly aren't holy/natural/humanoid, but are still neutral- or good-natured. And it's a false choice. So I'm reading Mordenkainens, particularly the chapter on the Dwarves, and just finished reading about their pantheon. Chaotic evil (CE) creatures act with arbitrary violence, spurred by their greed, hatred, or bloodlust. (The Realms had - or had, until they errata'd it away - the Wall of the Faithless, but that's very much that setting's peculiarity according to its circumstances). Bring up any example from the current/older editions; Pathfinder can apply too. This is why alignment is watered down and all “lawful stupid vs chaotic jerk”, because it’s morality vs jerks plus respect for authority vs you’re not the boss of me. Im making a exandria vampire blood cleric for a campaign with a few buddies and I wanted to maybe give him some attachment to any diety preferably neutral and not evil bit i dont know much anout the gods in dnd let alone wildmount so I would love some help. I have played DnD, specifically 5e, for a few years now. Personally, I've always had the opinion that allignment is nonsense. Lawful Evil: I follow my own codes/I follow the rules, but I twist them to suit me. They perform lots of 'good' miracles such as reviving the dead and healing the sick, but they also wage a genocidal crusade, burn none believers in fire, and spread plagues amongst non believers. The only thing is finding an evil god also in the life domain. Mistra definitely feels like a very flexible god to worship very few moral limits and you got a lot of leeway in what your allowed to do. 1) Thrym is specifically a god of fire giants (shouldn't he be frost?) and 2) Hel is specifically evil. 5 which seems more fitting personally. The Romans have people all same time praying to Greek Gods, Egiptian Gods, to the Christian God, the Germans Gods, to Slavic gods, and others! Each people have his own culture, traditions and religion. So I have a character I am porting from 5e a mastermind rogue / oath of conquest paladin. I remember in 1E you couldn’t play a neutral cleric or a non-neutral druid; neutral characters with cleric abilities were just automatically druids. So this is a currently Neutral Good or Neutral Evil god who once was a Lawful deity right up until they violated a law/agreement, which they regret. My God of death only is interested in getting the souls of the dead to where they are meant to be. FYI, we play/use 1e. May 19, 2023 · View recent changes for all deities. gods of the 4 directions, greco-roman gods, norse gods, etc. Worshipers do not have to be standard humanoids. That last problem needn't be much of a problem. She serves power when it suits her, and breaks the rules when it benefits her. Neutral Evil: Perhaps you warship the god of thieves. -Worshippers gain nothing from following Andorga NEUTRAL EVIL Zun "I know that there are those who would wish me dead, ironically what they wish upon me is what they wish I didnt bring to the world. 3. Examples: Kelemvor, The Raven Queen, Bahamut Alignment has no mechanical effect in 5e, and that includes that a Cleric may be of any alignment, including one opposed to his or her god. So the same rule. Evil might be a prince who wants to ascend to his rightful place on the throne. Chaotic evil would also be a good choice if the player wanted to be a chaotic neutral person. 5e has absolutely no concept of this, so you'd need to balanced it a totally In 3. TL/DR: To play chaotic neutral, just play Han Solo as he was first introduced in A New Hope and morally ride the line. Although many paladins are devoted to gods of good, a paladin's power comes as much from a commitment to justice itself as it does from a god. Kelemvor (FR god of the dead) could have been described as chaotic good when he first ascended to godhood. In fact, any Tempest Clerics in the Forgotten Realms must worship an evil god (2/3rds of which are Chaotic Evil at that!). You aren't some Robin Hood, but someone in it for the greed. IMO, you can't ignore the legitimate civil purpose of an evil god's clergy. Paladins can’t rebel against any legal system, even if it’s evil, which is stupid. Is that Celestial army too powerful? Time to help that An entire religion of evil gods based around fire and light. And neutral Clerics could follow any god. I'd love community input as to why! Also, worshiping a god that is characterised as evil doesn't necessarily mean you have to be evil as well. Segojan Earthcaller (Neutral Good Gnome deity of earth and nature) Urogalan (Halfling deity of earth and death - Lawful Neutral) Naralis Analor (Lesser Elvish god of suffering, healing, and death - Neutral Good) To be fair a lot of 5e is very simplistic and I think deities are another thing that sort of fell to the wayside. And others were really strict. If you need a God to fit a description and there isn't an exact one. Yeah. A neutral universe is one with huge celestial bodies swallowing up or destroying smaller entities because that’s just how it works on such a grand scale. It’s more clear. I'm going to assume Forgotten Realms, cause this is all useless if you're using a different setting. But he's a god of necromancy. To try to give some perspective in regards to your point about neutrality: Neutral is closer to evil than good. I think more important than alignment is the domain of the god he follows. Here are a few possibilities of non-evil deities for the character. Even then, some could be said to cross over. Neutral Evil, however, must contain some element of evil itself without subscribing to the tenants of law (tyranny) or chaos (destruction). Mindflayers default is evil- which is why when one doesn't immediately attack, people react with much surprise. 5e, 3. That sounds very lawful evil to me. In the case of a Cleric, whose powers come directly from a deity, you might have a rockier road. Gather your party and venture forth! Then the evil side had asuras, demons, daemons, devils. Gods whose portfolios include the Tempest domain — including Talos, Umberlee, Kord, Zeboim, the Devourer, Zeus, and Thor — govern storms, sea, and sky. Mystara also has another one that is an edge case. But BECMI only used Law-Neutral-Chaos and didn't include good-neutral-evil. Animate dead is evil in 3. The Eberron god of wealth is Kol Korran who is True Neutral. Depending on the deity in question, you may even go beyond that. Active Stupid Neutral is the idea that you must keep all things balanced. For instance, Lolthite drow are wholly devoted to her. However, base class is more suited to champion but there are no evil or even neutral causes. Tieflings = descending from fiends. As much as the wall is evil it also serves a purpose to maximize belief. Just the first two were particularly power hungry. You want to go on a sailing trip without being caught in a storm, you call on a god of storms. I wonder whether I’m overthinking alignments and religion overall. Choose a god, a pantheon of gods, or some other quasi-divine being, and work with your DM to detail the nature of your religious service. In fact I think that's the case for most evil-aligned gods - the good people of the world make sacrifices at Yondalla's temple for bountiful harvests, but they make them at Talona's temple, too, to keep off the wheat rust and corn smut. Baldur's Gate has a limited selection of Gods, so it doesn't always make sense, but as far as I'm aware, you can be a Light Cleric of Shar and there is no problem at all with it because the game doesn't seem to acknowledge your subclass, only the main class and the god. I'd say 5e is open to a division between alignment of action and alignment of actor, and that perhaps the Mafia boss is just doing bad things because Code and not because he is himself malevolent, I. They exevute the law without asking or thinking about good or evil - oath of vengence is for people who use evil methods to destroy greater evil for example kill whole village to destroy evil cult in that village I think its because the idea of loyalty to an oath or morals is considered good. Selune (CG), goddess of good and neutral lycanthropes, the moon, navigation, questers, stars, wanderers, motherhood, and reproductive cycles in the Faerûnian pantheon Or, if there's room in your setting for non-evil undeath, your paladin could have sworn an oath to a god of undeath or something. You're probably not that funny and its going to annoy everyone. Think about the Norse and Ancient Greek pantheons. A Neutral Evil character won't want to end after killing the big bad, but would want to hunt down everyone who ever dealt with the big bad. Forgotten Realms (Arabic) Faerûnpedia (German) Wiki Reinos Olvidados (Spanish) Wiki dos Reinos Esquecidos (Portuguese) Faerun Wiki (Polish) Forgotten Realms (Finnish) Oct 10, 2015 · Neutral Evil is unique amongst the evil alignments in that it has no credo beyond this. First of all, I have a hard time considering any of the greek god as "good", considering most gods are assholes and I would also like to point out that one of the interesting aspects of the Greek gods is that they are very nuanced, flawed characters. Also the god determines if the cleric is good, neutral or evil. Reply reply Like, I get why there are champions for Lawful, Neutral, Chaotic Good/Evil gods, but I can't for the life of me figure out why there wouldn't be Champions defending faith of those other gods. Helm, Kelemvor, Azuth and Hoar because their neutrality comes with actual morality discussions that add to the setting IMO. Let's look at and evil god and their domain from the Forgotten Realms. Cast So in the case of Cyric at least, worshippers are basically tricked into worshipping him. You might save an orphan from an abusive family because your character had a similar experience, but you might also ignore a mans pleas for help because you simply don't care. My justification and explanation to doing this, was that a god of natural disasters and storms didn't have to be evil. If you were evil and didn't worship an evil god, you still go to the Lower Planes; if you were good, you go to the Upper Planes. But both can and will join evil gods if they can get something out of the deal. Never cross it entirely. They'd probably conquer, enslave, and subjugate any servant they can. For example a priest of Umberlee could worship her and offer her sacrifices with the intent of calm her down and ensure sea travels without storms to the sailors. Wizards don't get detect evil, and clerics don't craft their spells 9in 5e). This was the only downside in general, as you didn't have to actually be evil to do this- you could swing this as a neutral cleric. Opposes the forces of death, torture, necrotic energy, fiends, etc. For regular mortals, if alignment was a scale of 1(evil) to 10(good) where 5 was true neutral, almost a Neutral doesn't give you the freedom to take both good and evil actions, but it gives you the freedom to take actions without a moral compass coming into play. In mine, they're just shaped by the clergy of their gods into cruel societies, no inherent evil about them, and there are a ton of powerful good-aligned kobolds and goblins rocking about. The Gods of the Multiverse section contains a sample pantheon, from the Forgotten Realms setting. They will break the law, when it helps them, but they never acted particularily antiauthoritarian or are trying to rebel whenever possible. Anyway it states after He then conducted the Re-evaluation, where all souls in the City were to be judged according to new criteria, then be sentenced to new places in the City. Clerics get their spells directly zap'd into them by their god, and evil gods send "detect evil" and it works on those gods, so again, we're back to a level of objective evil baked into the very existence of magic. I came to find -to my disappointment as a real life Hellenistic polytheistic witch- that WotC decided to make Hades (aka the Underworld) the equivalent of a dreary, Neutral Evil plane of existence more similar to Hell, with three sections, one being just true Neutral Evil, one being more Chaotic-Neutral Evil, and the last being Lawful-Neutral Evil. In the same way that if the Bible says "Honor thy father and thy mother" and your parents are terrible people, violating gods rule is a sinful act, as god defines good/evil. 5e, etc. Similarly, while evil gods are listed and described in the PHB, it's more for informational purposes rather than to support the player worshiping such a god. " He became so drunk one night, he stumbled up a mountain and passed a trial to God hood on accident. Technically Aranea liches are only "Chaotic" not specifically evil. Or think of it like Venom in the newer movies. It might consider them to be However when they ban people for having different opinion on politics or worse yet film/game/TV show/anime/sport they are definitely evil. Gather your party and venture forth! - oath of crown might serve to some tyrant or evil lord but the clue of that oath isn't about good or evil but about being lawfull. Lastly, a GOO Warlock has a few good options, although there are many more neutral and evil options. Would a descendant of a non-fiendish evil god produce a Tiefling or an Aasimar? Neutral Evil characters would see themselves as the good guys because myopically they view what they do as the same as the rest of the alignments but it's their extremes that make them evil. Which Neutral (Good-Evil) god is your favorite? Personally, I'm partial to Gond, Kelemvor and Tempus. A worshipper of an evil god may try to convert and subjugate everyone they meet, or might be trying to subvert the goals of a rival god. 282K subscribers in the UnearthedArcana community. Basically, Lolth wants power and she abandoned the chaotic form given to her by Corellon in order to get it. Neutral evil (NE) is the alignment of those who do whatever they can get away with, without compassion or qualms. In FR, there are two gods of hunting: Hunting for the sake of satiating bloodlust is covered by Malar. Every God benefits from the walls existence so every God has an incentive to keep the wall active. I like to focus on the idea Groups like the orcs are stated to have been created by evil gods in the section of the PHB that describes alignment (detailing that while the good deities allowed their creations free will to decide whether to be good or evil, the evil deities created their races to predisposed towards evil). A DM can do anything he wants of course, but the two things he mentioned are exclusive for 3. 5e does not have any restrictions "Heikos, the Neutral-Evil god of Stepping-In-Water-As-Soon-As-You-Put-Socks-On" Or "Gornfalt, the Chaotic Lord of Your-Biscuits-Either-Too-Dry-Or-Too-Soggy-After-You-Dunk-It-In-Your-Tea" Or "Dymestos, the Ethereal Trickster, and The One Who Ensures Your Snags Always Get Burnt On One Side" Stuff like that Oh well, a future post maybe Dragons, who for whatever reason chose an alignment different from the norm. Cast Comprehend Languages for written text ONLY, 1/day Eldath - Neutral good goddess of peace. Oct 11, 2024 · I'm working on a homebrew setting for a game and I find myself making the pantheon fairly neutral or generally nice. Evil creatures will naturally worship evil gods for power to do more evil. A subreddit for D&D 5e and One D&D homebrew. True Neutral: I do whatever I need to in order to accomplish my goals. Lawful Neutral gods are traditionally OK with having evil clerics- as long as they are Lawful Evil. Using magic for saving or killing, she even controls the magic the gods use (as long as it requires the weave) and last I checked there are a lot of evil gods (the dead three for example) that can still use If the gods/cosmos says "assassination is evil", your personal justification is irrelevant. This might be something as simple as greed, or as complex as bigotry. “We must eat his heart hahah!”… “what? No. They're Captain planet villains. Nature Domain clerics worship Habbakuk, Chislev, neutral god of nature, wilderness, and beasts, or Zeboim, chaotic evil god of the sea, storms, and envy. I don't quite get why they are considered chaotic Lawful Neutral: I shall follow the rules as they are written. A lawful neutral god of stopping crime probably cares about stopping crime above all else, and wouldn't care about how its done as long as its effective. A TN GOO warlock with an Evil patron is still TN, because not everything the GOO is gonna ask for is EVIL EVIL EVIL. Typically neutral or even good, but vengeful in the extreme when slighted Anu Babd Catha Macha Humans are neutral by default - most being good/morally good. You could justify one of the neutral nature gods in either pantheon but that depends on how you're running things. The gods are simply not all powerful. If it is some meme sub without rules either way then such mode is neutral evil. When my party was creating their characters, the party's tempest cleric wanted to be a cleric of Talos. If you do things that don't align with your god's values, you might lose your magic entirely. i. Many drow, some cloud giants, and yugoloths are neutral evil. Their god has forsaken them and betrayed what they saw as a contract, so they turn to necromancy and devil worship to retrieve the soul of their loved one. I would look for a god with Neutral alignment and a back story wherein their Good or Evil impulses outweighed their Lawful inclinations. You could be a paladin of Talos who seeks glory in victory, a tactician who strives to strategically outmanoeuvre his opponents or a fighter who lives and dies by the blade, even though Talos is considered chaotic evil. In light of that, Kelemvor changed his attitude from Good to Neutral, restoring the Wall and ensuring that the gods would have a steady supply of prayer. Here are my suggestions from my knowledge of the greek gods, which isn't the best to be honest. demons or devils. But he didn't want to be a cleric of an evil god, so I changed Talos's alignment to true neutral. Hey there. g. Lots of choices. Yes devils and demon can work for evil gods but in the case of devils its very likely a contract between the god and a powerfull devil. Quite the diverse bunch of hoarders there. Undying Warlock (SCAG) can also fit any alignment, but might need some custom work to make Undying "good", rather than neutral or evil. According to the lore as it was at the start of 5e, a super long time ago there were a bunch of neutral and pe A community all about Baldur's Gate III, the role-playing video game by Larian Studios. A change in faith might be necessary--no doubt many evil gods would find it amusing to sway another god's cleric. I find converting gods is easier than making them,if not quite as Yeah, but the divinity of Mask, originally came from Shar one of the primordial evils of Toril, was subsequently divided among to Riven (Evil), Mephistopheles (Evil), Rivalen Tanthul (Evil) and Cale (Neutral). Now, for many evil Gods, their worshippers seem to take two main forms to me: evil followers and placating petitioners. 5th edition SRD spells don't have [evil] sub-type. There isn't even a single evil God for clerics, other than Talos who is chaotic, and Lloth who is race locked. So the "evil" god is worshipped by people who consider it and themselves good. There were two known, both evil, but nothing in the rules about inheritors made that mandatory. Luthic is the Lawful Evil Orc goddess of fertility and healing, and IIRC the wife of Gruumsh, head Orc god and ruler of the domains of storms In 5th edition it affects mostly just roleplaying, although evil clerics have an additional domain: death. 4E had the rule that Neutral Gods can be worshipped by any allignment. and i imagine they shouldnt be able to worship a god from a polar opposite domain as their primary god. I prefer the first one because most players are only interested in entering dungeons, killing monsters, and looting their stuff. . I met my wife on WoW so neither of us are used to evil orcs and I was wondering if in d&d Canon if they are all evil or if more morally ambiguous clans exist. Li Gonna go out on a weird limb, but hear me out. IIRC, 3E had Deities and Demigods which defined the "levels" of gods and how they might increase or decrease. This is A lawful Good god of stopping crime probably cares somewhat about how his followers are stopping crimes. Forgotten Realms (Arabic) Faerûnpedia (German) Wiki Reinos Olvidados (Spanish) Wiki dos Reinos Esquecidos (Portuguese) Faerun Wiki (Polish) Forgotten Realms (Finnish) Most of the other gods are kinda big name lawful good dieties (Torm and Tyr) For Greyhawk, the two dieties involved in straight up war are either Good or Evil, no inbetween. In DnD "good" and "evil" are concrete terms, so it is actually an answer to say: "good character do good and oppose evil" because you can look at good and evil gods to figure out what actions constituent good and evil. Returns to lead the Wild hunt on Samhain. Batman's Poison Ivy, for example, while being a classic eco-terrorist, seems to be particularly addicted to the Awaken spell. How we flavored this for our campaign is that Mardwyn is a former police officer who conspired with her future husband (a chef working at a restaurant associated with a criminal) to catch said criminal, only Cyric - Chaotic evil god of lies. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Devils, blue dragons, and hobgoblins are lawful evil. They also seem lawful evil. The neutral side had Agathions, Aeons, Inevitables, and Empyreal. Evil's goals don't need to be "dastardly". Going out and Killing the threat before it attacks the weak -Assassination as proactive protection - seems OK for Helm. You want your crops to grow, you call on a god that provides good harvests. Aasimar = descended from celestials. True Neutral is just selfishness. Some are more concerned with the good/neutral/evil part than the Lawful/Neutral/Chaotic part and others are the exact opposite. He is Chaotic good, "The Accidental God. The good aligned stuff doesnt quite for him. Abbathor is listed as Neutral Evil, but reading his description and his role in the dwarven pantheon, he seems closer to chaotic neutral being an advocate of change and innovation as opposed to the tradition and stability focus of dwarven culture. A friend of mine has offered to run us an Evil campaign, and I jumped at the opportunity. 5e and the derived game, Pathfinder. Stupid Evil is doing evil simply because they're the bad guy with no tangible benefit to themselves or harm to their enemy. He is commonly associated with the positive aspects of wealth, like communal prosperity and generosity, but like all Eberron gods his worship has multiple interpretations among different sects. Good = cure wounds, Evil = inflict and neutral chooses and the 1 step away thing are both specific limitations that don't exist in other editions, even outside 5e when limitations existed but where different. The Great Wheel never had a Feywild nor Shadowfell (it had a Plane of Shadow, which is similar but also quite different), and the 5E’s cosmology also mentions “Astral Sea” and “Elemental Chaos” too. 2e laid out some rules and some gods were very loosy goosy about their followers. The 5e Neutral Evil makes more a lot sense. As far as prisons go, I find it quite weak, despite the Amber Temple's remote location. Evil might have a sick wife and simply wants to find a cure. Drow being neutral evil means the focus is being evil no matter what. The problem is that if we call him chaotic evil the whole pantheon sort of lacks good gods. Wanted to make a lawful neutral barbarian with an obsession on honor but I have no idea which god could be a patron for such a character, especially since a lot of war gods seem to be either evil, or not that focused on the “honorable” aspect of a warrior. So I wondered if I could play a neutral/slightly evil paladin, who follows the rules of a god of mortal sins (kind of like, self indulgence, gambling, "sex, drugs and rock'n'roll"), who has spoken the oath of vengeance to crush anyone who stands in the way of my own "lifestyle", or prevents the engagement in mortal sins of others, as for Closest I could find is a neutral evil goddess named Shar, but her domain is more darkness/loss; do you know if your DM would be cool with homebrewing a god with a theme of the void? If not, you could try seeing other gods with similar or adjacent themes and try to think of a way your cleric might belong to some niche following of that god that Cernunnos- A reach but could fit, God of life, overseer of life and death from winter solstice to summer solstice. I would add Mask but he was originally NE. Aine-A life goddess, not evil but a beguiler and enchantress. Make it up. Most DMs typically allow "one-step" alignment differences for clerics. Still neutral evil, but nuanced: Depending on your ideas of alignment, Vecna’s extremism towards secret keeping may make them count as a neutral evil deity, but All but the most life-focused good-aligned churches will use undead servants to guard their crypts and holy relics, and neutral and evil churches will use them openly. Personally, I don't really have a problem with it. And for demons is mostly to cause more death and decay. I have a God of War (nutrial evil) that fills your second options. He should seriously be chaotic evil. I more see them as incredibly evil and powerful artifacts, in that they allow you to communicate directly to an primordial, evil force, and accept powerful gifts from it. ” I may have rambled. 5e paladins have strict codes, so they SHOULD tend towards lawful (thouh there can be exceptions if your oath involves chaotic actions), but unlike previous editions their power comes from their oath rather than specifically a deity like a Cleric, so a Lawful Evil Paladin could very easily be done. Cast mending, 2/day Helm - Lawful neutral god of protection. 5 does. The God of freedom, adventure, wanderlust, beer, and wine. Good people can call on evil gods and evil people can call on good gods. For Auril I just really like the cold and winter theme, but for Shar I also think her backstory and plots is fascinating , and the things she gets up to, like Concerned the gods had a meeting with Kelemvor about it, and one of the evil gods eventually convinced him he was shirking from his duties. 3E opened up the restrictions a little and just required druids to belong to an alignment that was neutral on at least one axis. They're fare more evil than devils or demons - which is why both of the latter stop fighting and turn their immediate attention to the mindflayers. However, in all that time, I have never once played an Evil PC. Erathis being an unaligned/lawful neutral god of Civilization and invention, Zeal isn't really a thing associated with her in most cases. Cayden Cailean. 5e also does not use spell descriptors other than school (e. Even a soldier God Tempus is good instead of neutral. Heck, Evil might adore the rest of the party. This doesn't include the Divine Heralds that could be any alignment. Neutral Evil: I will murder anyone who gets in my way if I have to. But there can be be evil gods which aren't fiends, can't they? And also neutral gods. Of these, I'd say that either Lolth or Bhaal are the most evil, since they seem to be out to cause maximum suffering in horrifying ways. Kelemvor has never been usurped, so he remains the God of the Dead, and Jergal remains the Scribe of the Dead and servant to Kelemvor. You worship no god, you get stuck in the Fugue Plain. In fact if theres a general, like, spreadsheet of 5e deities, I'd love a link, cuz this comes up a bit Istus, god of fate and destiny (neutral) Nuada, god of war and warriors (neutral) Zivilyn, god of wisdom (neutral) Arawn, god of life and death (neutral evil) Hecate, god of magic and moons (chaotic evil) Celestian, god of stars and wanderers (neutral) Ptah, god of knowledge and secrets (lawful neutral) Leira is my pick for neutral god, her portfolio of deception and illusion make her attractive for a trickster priest who can toe the line between good and evil. The cleric Death domain (which is mostly associated with evil gods/evil clerics) is not included in the PHB, but it is outlined in the DMG as a villainous (NPC Why doesn't Pathfinder have a sizable true neutral god of battle? I'm not keen on all the gods of war/battle all being chaotic (regimenting and lines and whatnot are important!) and evil (sometimes it's necessary to participate in defense). Most real world gods (i. You wouldn't become an Oathbreaker for breaking an Oath to an evil god. So long story short. Zeus is a mess and has always been a mess. The rogue stuff easily accomplished with a dedication. I allow gods that I've done study on or know about. If him and Evil Gods like him claimed their worshippers on death in the Fuege Plane , they wouldn't be getting subjected to whatever Kelemvor wanted to do with them anyway. Now I could go ahead and change both of these detrails but I was curious if anyone knows why these 2 points are the way they are? Also, I recall Hel being neutral in 3. There's also Velsharoon, but he's not in 5e for some reason and is an evil god. Evil has Auril and Shar. Your eternal fate is bound to your worship. Evil gods are well, evil. And that, I think, is how you should play chaotic neutral. Rebuking and Commanding undead is better than Turning and Destroying, but this choice very much came with this serious downside. e. It goes out of the way to say that it doesn't come from the god, but from the belief & faith in the oath. Gather your party and venture forth! I think evil gods can be worshipped not just by evil priests who approve their behaviours but also by neutral and even good priests to try to calm them down. I think the most evil elements in the lore is the fact that Kobolds hold power in high regards and are happy to follow people and creatures who demonstrate their strength, especially chromatic dragons. I want to make a death cleric that does necromancy, whose god is not evil, but doesn't really condemn necromancy. Do you know of any Gnomish gods that could fit a neutral evil alignment, or any trickster gods that would fit? The only evil god I can see in the Gnomish pantheon is Urdeln and he doesn't really fit the trickster vibe. It's D&D, anything is possible! EDIT: I should have read the OP more closely. Well, one way to do it is "evil people worship evil gods", for no gain they are just evil people who want to see the world burn. " God of necessary evils such as Death and Diseases. You want to forget something, you call on a god of forgetfulness. Is that Celestial army too powerful? While it is largely abandoned in 5E, the ruleset for BDG3, in the past, most religious based classes were locked into moral alignment that could be at most one step from the deity's alignment (For example if a God was Lawful Evil, his clerics could be lawful neutral, lawful evil, neutral evil and still gain his blessings. Clerics can always be at least one step different from "their" Deity. But then again, with Cyric being a God of chaos, I can see how he may legitimately be a force of overthrowing the status quo in some cases. In my interpretation, however, neutral gods can easily have evil followers. tags), so there's no restriction on that basis either. PS: For the love of God, don't play chaotic neutral as a character like Deadpool. The biggest road block in my opinion in this is the Paladin, a Lawful Neutral Paladin of Vengeance who follows Lythander. A bit of context. The same applies to a lawful evil black dragon or a neutral evil green dragon. Hunting isn't evil, neutral really Forgotten Realms has gods that exemplify morality. Neutral Good: I help people if they are in my way. Dumathoin - Dwarf, Buried secrets, Neutral Jergal - Scribe of the dead, Lawful Neutral Kelemvor - The dead, Lawful Neutral Urogalan - Halfling, Earth and death, Lawful Neutral These are the only non evil gods of death in Faerun. I know dark motifs often signify evil, especially in D&D (or rpgs in general). Closest thing they had to evil gods were powerful The pantheon isn't overloaded. Compare to real history. Just ordered the 5th edition rules to get my wife and kids to play together with me. gods or their angels. Her worshippers are likely to be Lawful Neutral, Chaotic Neutral, Neutral Good or Neutral Evil in addition to True Neutral. But clearly having a Chaotic Evil character makes the character an explicit villain to the point that the Player's Handbook frowns upon it. Basically, Jergal sacrificed some power to avoid being killed by three really evil guys, and then waited until he got another Lawful Neutral deity to take over that role. Many gods from many pabtheons can also serve as a GOO. 5 and in 5th edition it is directly refereed to as not a good act and that only evil casters use such spells frequently. ) and some gods from other fictional works that are fleshed out enough for me to be able to read up on and get a grasp for their particulars. My personal favorite is from Pathfinder. Cast Sanctuary, 1/day Gond - True neutral god of craft. I'm getting ready to do some world building and it looks like orcs are just plain evil. They may be trying to gain the renown and favor of their god by killing and sowing chaos, but can only do so by staying out of prison. So to have an oath one must be good alligned, or something. A neutral evil individual need not believe in the power of structure and order, nor seek to rebel against it. Now then if it is some political sub which has such bans as their rules then that makes such mod lawful evil. That could easily include devils, yugoloths, and demons, be they willing or otherwise. Changing Zeus changes the pantheon alignment entirely Good: acts for the betterment of common people. " Just in case the rule might be even more permissive sure, theyre just limited to one domain from which they get their powers. I suggest a neutral evil God for the widest range of evil alignments. They had the Outsider creature type, which also included celestials, fiends, genies, and various lesser categories of planar beings. His idea of romance is at best unwanted fondling in animal form. True neutral: Perhaps Vecna keeps “good” secrets that could help the forces of good as well as forces of evil, for the purpose of preserving the balance between good and evil. I have a Neutral Evil druid mix who basically runs a super shady Reincarnation-based life insurance business. But, again, this applies only to 3. They merely observe the world they created, never interfering in the affairs of man or god. " (my empahasis) None of the 5e texts say that the power comes from a god. We have Iomedae for duels and whatnot, but that's all I see. ” …“Awwwww fine. Just curious to know - the main evil deities I know of are Lolth, Shar, Bhaal, Bane, and Asmodeous. Shar, goddess of darkness and loss Loki is responsible for some truly evil things (killing Baldur is the big one, but he also fathered jormungandr, gave Idun’s golden apples to a jotun just because and is set to betray the gods at Ragnarok) but on the other hand almost everything that defines Asgard and the gods exists thanks to Loki in some way (mjolnir, sleipnir, Tjalfi and Lawful Neutral Paladin of a life god loses a loved one to a plague. Killing random weak/innocents on the other hand does seem a bit sketchy, but maybe they’ve got some kind of justification? The main reason for there being 3 different main variations of Goblinoids in D&D 5e is almost undoubtedly due to them filling all of the types of evil alignments perfectly (Goblins as Neutral Evil, Hobgoblins as Lawful Evil, Bugbears as Chaotic Evil), but there also is a folklore justification for them being classified similarly (all of them Im running a standard 5e campaign, my first actual Adventurers League outside of my normal friends, and I appear to have a lovely pair of lawful and chaotic “neutral” murder-hobos. Sometimes a good way to come up with an evil character is to focus on a specific spell. a Neutral on the Good Evil scale gets to pull from either, rather than being locked out of them both. Hell, you can have them be good without necessarily having them be willing to manage all conflict. 4E and 5E have apparently decided that alignments shouldn’t be a thing at all (I’m Almost got me there with the wizard business. Even in a slightly distance there's a lot of different people praying to countless gods! A - " I am chaotic evil so I guess I will save you all so I can kill you afterwards!" Yes, some magic items are associated with Alignments, but the rules suggest that all characters are Neutral in 5e. At the time, I posted to r/dnd for advice That isn’t necessarily evil, I think, but it sure as shit isn’t good. So, me and my bf are going to start our first dnd game and are creating our characters. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. Sure the Good Gods don't like it but the neutral and evil Gods would not care so the wall stays in place. Gain advantage on a persuasion or deception check, 2/day Deneir - Neutral good god of writing. Stupid Neutral comes in two flavors; active and passive. mpvpe gnizu ulpssu vnjx ohsbbt ffke kbrv mgwb ecyjtt najmtehf